Simple design is a complex process. We simplify it by focusing on Challenges and Solutions followed by building functional user interfaces that keep the audience at the center.

Designing for all taste palettes from Concept to Final Product

The Difference
We say the discovery is at the center of ingenuity. We learned a little dash of crazy mixed with great discipline, creates masterpieces - we call it "Discovery Workshop".
Why Your Idea Needs a "Workshop"? Workshop
Think
Not all requirements are development ready
Organize
Ideas evolve and they need to be constrained in a boundary
Prioritise
Organize your thoughts for maximum impact
Goals
A quality product must have clearly defined objectives
Quantify
Deriving scope, for accurate timeline and budget
Roadmap
Choosing the right technology approach to development
Design First Approach Design

Discovery Workshop is designed to feed the engineering team, albeit not the other way round that traditionally many IT companies do.

Clear Strategy

We work with you to cut the clutter and stay focused on defining critical system features to build a product that’s launch-ready.

Speed

Making the most of our engagement with an agile mindset to produce visible results - compared to the traditional way.

Lower Risk

Before investing large sum upfront into the entire project and committing in blind, define something that’s sustainable and achievable.

Cost Effective

We work with you to define minimum launchable product so that you can prioritize investments for better ROI, allowing you to focus on growth.

How It Works? Works
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Target Audience, Market and the Problem Discover & Devise
  • Market Analysis

    Review what's already been done by similar solutions in the market and elevate the experience

  • Requirements

    Identify core needs and vision of the solution with elaborated brainstorming sessions

  • Conceptualisation

    Identify core business problem to be solved keeping end-users at the center

Blueprint of the CoreDefine & Refine
  • Mindmap

    Designing information architecture with key modules and activities in a logical hierarchy

  • User Journeys

    Heuristic analysis of user behavior by working backward to design elements that users anticipate

  • Wireframe

    Conceptual block-based representation to uncover visual representation of key information elements

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Interface, Experience & Visuals UI / UX Design
  • Interface

    Surgically crafting beautiful pixels to create a visually appealing interface of relevant screens

  • Digital Experience

    Creating a functional design by carefully orchestrating interface, information, and interaction

  • Objective Design

    Creating a design that not only looks stunning but also sticks to solving the core of the problem

Design is not how it looks.But how it works.
- Steve Jobs
  • Complex systems are easy to create. It takes a surgical approach to craft functional designs that enable users to feel good while using the web/software or an app. Complex systems are easy to create. It takes a surgical approach to craft functional designs that enable users to feel good while using the web/software or an app.
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From Discovery to DevelopmentHandover
  • Continuing from Discovery to Development

    The handover process - irrespective of who the technical team, they act as a catalyst to continue the same momentum and depth of the concept to be engineered. This is ensured by visual design to the greatest detail, functional flow and design guidelines that are ready to be shipped as a bundle.

Latest Work Work

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